Showing posts from October, 2018

Re-usable Unity3D scripts at GitHub!

During last couple of years we have created some generic Unity3D C# scripts. These scripts have been design to be re-used at least to some extent, to ease up new game project creation.

Now some of them are available for public at GitHub:

We have selected the ones that we think are most readable and understandable and also well (?) commented.

New general purpose scripts will be added when there is something we think is worth publishing.

Please have a look and see if there's something useful also for you!