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Own Fan Product Store: Why?

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We got couple of weeks ago new idea: We ordered a few t-shirts with our own designs from one large European print-by-demand service, and started thinking if we could also sell clothes with our own designs for larger audience. We thought that by buying products, our fans (I guess we have some?) could support our operations and at the same time these unique products would act as advertisements for our games. After familiarization to the topic we came to the conclusion that it is worth at least trying it. The risk is quite small because there is no own warehouse and the on-demand vendor takes care of all practical matters (orders, payments, printing, logistics, etc.). It took me approx one evening to set up the account for WestSloth Games, create some initial designs (Flamingos, mostly), and then decide the appearance of the online shop. After that we were ready to go and now we have Fan Product shops up and running world-wide. One shop in EU and one shop at US. Links to both...

WestSloth Games: New website with brand-new domain!

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In addition to game development hobby I have improved my web development skills by creating and developing websites for my own purposes. Now I have taken a step towards cloud services and web backend by releasing brand-new landing page for our released games: http://www.westsloth.com/ Page features: - Single-page, album-style design - Responsive, scales for all screen sizes - Admin console with login for adding/removing/modifying games entries easily Under the hood: - Django web framework - Bootstrap front-end component library - Local MySQL database. Option to use Postgresql e.g. from Amazon RDS - Gunicorn Python WSGI HTTP server - NGINX web server - Runs on single Amazon Lightsail instance (AWS EC2, in practice) - Amazon Route 53 for domain hosting and DNS Basically, building simple landing page using Django was surprisingly easy: There are plenty of good tutorials available all over the web and almost all issues were solved by googling error messages. It took me...