Fledgling Gamedev's Guidelines
Here are some general guidelines that should help to get your first gamedev projects proceed, and even completed in a reasonable time. 0. Prepare to sacrifice your time and effort Ok, you have idea for a game. But are you ready to make the effort to implement it? If you want to get your ideas ready, most likely you got to do it yourself. No one else will do it for you. 1. Start with something small and simple. If your first game project is large and complex, you probably won't finish it. 2. Select an engine that fits to your game. There is no need to shoot birds with cannon. Try different engines and use the one that fits for your purposes. 3. Create lots of prototypes and small games. Select the ones that work for further development. Gather experience on suspended and unfinished projects. 4. Test the mechanics in early phase. Find out if game mechanics is working as soon as you have working prototype. Try to define game's "fun facto...