Game update: "Turbomole Trial Run"
As defined in the "roadmap", we decided to make updated versions from our two flash games. Because the plan was made and the work seemed to be quite straightforward, I started evaluating and updating "Turbomole Trial Run" flash game. Game was originally created with Stencyl and published using the Mochimedia distribution network. I had no intention to do everything again from the scratch, so I dug out the latest development version from my backup disk and started to explore how game was implemented about half an year ago. I have to admit that my old "code" (i.e. Stencyl blocks) is not too easy to understand, mostly because of the bad "coding" style and missing commment blocks. But anyways I got an idea what I've done before, and started planning the modifications. First task was to remove Mochimedia API blocks out from the game, and replace them with corresponding Newgrounds stuff (leaderboard mainly). I also started new game pro...