Unity3D: Convert Seconds to hh:mm:ss Format
Update 17.8.2021: Replaced obsolete Monodevelop with Visual Studio where applicable. I have gradually started to use Unity3D for game development. So far I have been doing very small and simple test codes just to learn how certain things should be done with Unity. But now I have an example that might be of interest for other wannabe-Unity3D users, at least those who are struggling with converting seconds to HH:MM:SS format. :) So lets begin with this example. First of all, start Unity3D and create new project. This example uses the console only for outputting result, so project can be either 2D or 3D. Whichever you prefer. Create empty object to your scene ( ctrl+shift+N ), or use pulldown menu ( GameObject->Create Empty ). Select empty object and rename it e.g. to " Timer ". Add new C# script component to empty object and name it as " TimerActions " ( Add Component->New Script->write name and select Csharp as script type ): Open TimerAction...